More info on Assault Knights development.
- Aug 03, 2010
- Assault Knights: Reign of Steel
- No Comments
I know I have not posted much about the game’s development.. But I can assure everyone that development is still going at a rapid pace.. The best way to get info about the game.. Cause I keep it updated as much as posable.. Is to look on our modb site.. Which can be found here..
http://www.moddb.com/games/assault-knights-reign-of-steel
I always keep it updated with new pictures, and videos of the progress of the game, as new things develop..
Currently as of right now.. We have several new additions to the game that I beleve every one is going to highly enjoy..
One is the new techlab.. Basically the techlab is the major fuction of the hole game.. Because you can now make customised variants of the units in the game.. Adding all kinds of new weapons specially made for the game..
Then you can spawn them in the maps at any time..
The game currently has as of this writeing.. 53 units.. From,
Mechs: 16
VTOL and Heli: 4.. 3 heli and 1 VTOL
Airplanes: 1
Tanks: 18
Wheeled Vehicles: 3
Turrets: 11
Plus two soldier characters for both teams.. The Assault Knight character and the omni soldier..
Currently right now we are working to make the game much more stable.. We have a intirely new coder working on the project..
one that really knows what he is doing.. We setup the mechs to have better walking animations.. And also got the Nmechanics car code implimented into the engine.. So now the vehicles will be much better to controls in game..
There is a ton of new additions to the game too.. Implimented Night Vision.. And doing a intirely new heat vision implimentation as well..
Where the units will turn red the hotter they get as they fire there weapons..
More info on the Techlab:
The techlab, as I said above works in a very unique way.. The player will pay Assault Credits, to create new variants of the mechs they buy from the Unit buy menu.. Each time they select a new weapon, the unit visually changes the bodypart.. So if you add a new weapon to one of the arms.. That arm will change for the unit..
Same goes for the unit’s missle racks and so forth..
Each unit is only limited to the kind of weapon that will go onto that bodypart at a givein time..Also limited to the ammount of Assault Credits you have in your account.. But have no fear.. There is a ton of weapons that each unit can use.. I have made sure of it.. From lasers, Missles, and all kinds of new ballistic type weapons.. I even made weapons that are unique to a specific mech, (Or unit.) that is made for them.. Each player will be able to go into the techlab and create all kinds of custom variants to there likeing, and play style.. The game really is begining to feel like a Mech sim.. Gameplay itself has become so fun too.. especilly sense you can now make customised variant of your favorite units..
You can see videos of the Techlab, and custom unit spawning videos here..
Techlab video.
Custom unit spawning video.
Thank you
Night Hawk



